By: Jeff Cater
Joe Dever’s Lone Wolf was a smash hit when it originally released on mobile devices, and it has now made the jump to much bigger hardware houses, most notably the PlayStation 4 and Xbox One. As the Lone Wolf, you will explore the vast land of Sommerlund while ridding it of evil.
The actual gameplay inside this game is rather strange. Most of the time you will be staring at one form of a map or another, while also reading excruciatingly thin cursive writing (there is no option at this time to increase text size) to keep up with the story. Get ready to spend a lot of time on that book screen, too.
Most of the puzzles can be resolved very simply if you just pay attention to previous pages and lessons learned, but the way you build your character can also provide alternate solutions. Sometimes you might be able to sneak by a creature using stealth and cunning, or you might just be able to run up to him and impale him with some good old-fashioned brute force.
When the decision to fight rather than flee is made, you will enter a short combat sequence that is decided by QTE sequences. The combat feels quite restrictive and clearly shows the games mobile roots. The animation sets are also severely limited, and it makes each fight feel same-y after only a short while.
There are a few neat visual effects, like the fade back to the game map after a combat scenario where the game sketches your victory scene, but the rest of the graphics are largely uninspired or muddled.
Joe Dever’s Lone Wolf is definitely not for everyone, but I might have appreciated the content much more had I been more familiar with the source material. If at any point this game had piqued your interest, I implore you to read the novels before you give this a shot because this game might haze your enjoyment of what is likely a great book series.
Aside from making me feel like I needed glasses to play this game on my huge HDTV, I never felt a real connection between me and the character I created because I rarely got to see him. A few technical and design gripes aside, Joe Dever’s Lone Wolf is still a hard game to recommend for even the gamers who like to delve into the weird, obscure titles.