By: Ted Chow
Going into Euclidean I had my expectations tempered given the cost ($3.99) and premise of the game. The game doesn’t really fit into any definitive genre, but it portrays itself to have horror elements with a dash of mystery. With only a handful of levels, much of which is derivative of each other, the gameplay and overall experience will be a hit or a miss with players.
There really isn’t much to do in Euclidean as the majority of the experience will be to dodge incoming obstacles using the WASD controls. Occasionally you’ll use a dimensional fade ability that allows you to bypass certain obstacles, but knowing what can and can’t be passed isn’t clearly defined.
Visually, Euclidean is minimalistic at best with large polygonal shapes defining most of the art. Everything feels blocky, even the rocks in the main menu. The only item that seems to have any real geometry would be the telescope that accesses the options menu. The soundtrack attempts to bring out an atmosphere of horror, but it ends up feeling rather shallow and lacking in vibrancy.
In terms of gameplay, Euclidean will pull you into a world that has no real narrative as to why you’re there or where the greater purpose of the game stands. It wasn’t even straightforward as to how to start the game with no introduction or any semblance of context.
Once you do find that you had to stare at the moon to start the game, you will start to descend the infinite abyss, or rather the 10 or so replayable levels once unlocked. The rest of the gameplay is having you dodge giant floating rocks and strange polygonal creatures as the “menacing voice” spills his montage of threats.
The only other dynamic aspect that you can look forward to would be the dimensional fading ability that helps to circumvent some precarious situations. However, the ability does have a long cool down and is rather gimmicky once you know when to faze through things.
An option with permanent death is offered for those that like to have a greater challenge, or feel greater frustration; you decide which. Steam achievements are also available, but they seem tacked on and add no real sense of accomplishment or substance to the play experience.
Euclidean feels like it was an experiment conducted by video game students for a final project. While a noble attempt at making a playable game, I would highly question the depth and purpose of its existence. It’s only $3.99, but if you were to pass you won’t be missing anything.