It’s time once again for another installment of downloadable content from Sledgehammer for Call of Duty: Advanced Warfare with Supremacy. Checking in at $14.99 (or included as part of the Season Pass), the latest entry comes loaded with four new adversarial maps and the third chapter of Exo Zombies. Unlike the first two packs, however, it does not include a new weapon to add to your arsenal.
Touted as an Atlas training facility, Compound is the smallest of the new maps, piecing together a lot of fast-paced action that favors those that prefer hit-and-run combat and quick twitch action. Both the design and aesthetic are thoroughly forgettable, though, with a very symmetrical style that’s devoid of interesting features. It joins map pack also-rans like Urban as maps I’m apt to skip.
Set in Russia (duh), Kremlin is the best new piece of content on offer here. There are three lanes, the middle of which can be monitored by elevated machine guns on either side of a walkway — they have limited range, however, and can’t be used to effectively cover the respective flanks. It’s a good design that keeps combat flowing all over the map, and it’s also the best looking addition with some nice touches (like very Soviet looking sculptures).
Despite the title, most of the map takes place on a tanker along with a small piece of an adjoining port (in, you guessed it, London). Both the flanks and middle ground are ripe for intense combat, and it has enough size to support tactical fighting and not pure spawn-kill-die. There’s some cool scenery in the background, but the actual combat grounds are standard. Also disappointing, the map’s kill streak does not summon George Clinton and Bootsy Collins to eviscerate your enemies. Opportunity missed.
In PR speak, Skyrise is a “reimagining” of Modern Warfare 2‘s Highrise; in English, it’s a remake. As I’ve said previously when Activision has stuck remakes in new map packs, I view it as a mixed bag. On one hand, MW2 was my most played Call of Duty ever, and this was one of my favorite maps, so it’s cool to see it gussied up for next gen. On the other, I’ve already spent countless hours playing it.
Ultimately, what it all comes down to is whether or not it’s fun, and this long after MW2 it almost felt new again (almost). There are loads of different routes to take on multiple levels, or, if you’re feeling brave, you can head into the open area in the middle for frenetic action. If you’ve never played it before, you’re in for a treat; if you have, say hello to an old friend.
Exo Zombies: Carrier
Bruce Campbell! Yep, the famed Army of Darkness actor joins the cast in Episode 3, which sees the group head to an aircraft carrier for more zombie-fighting action. Despite being essentially a one-off of Treyarch’s signature mode, Exo Zombies is more enjoyable because the story arc is so much easier to follow, which gives some significance to your actions. There are a handful of new tricks with weapons and equipment, but for the most part it’s more of the same, which is just fine.
After starting strong with Havoc, Advanced Warfare took a step back with Ascendance. Thankfully, Supremacy proves to be two steps forward for Sledgehammer’s overall effort. If by chance you’ve been buying them piecemeal, Supremacy is worth getting.