PS Vita Review: Sorcery Saga: The Curse of the Great Curry God

Unfortunately, this does not turn her into Loli Hulk.

Unfortunately, this does not turn her into Loli Hulk.

By: Casey Curran

Sorcery Saga: The Curse of the Great Curry God is one of those games that is for a very specific niche audience and very few outside of that. In fact, you can just look at that picture and ask yourself, “Do I regularly enjoy games that look like this or mystery dungeon games?,” and you will know whether or not you should buy this game. In some ways, I could just end the review there, but since I’m already writing it, let’s soldier on.

CONTROLS (4/5)

There’s nothing I can really complain about with the main controls due to how simple they are. Walking is done on a grid while holding down the R button lets you move diagonally. The menus, while mostly good, can get a little confusing when dealing with your animal companion. Even after playing the game for several hours, I would have trouble figuring out how to use items on, and give specific commands to, the creature accompanying me in the dungeon. Other than that, however, menu navigation was just fine.

GRAPHICS/SOUND (3.75/5)

Sorcery Saga looks very crisp, bright and colorful on the Vita screen, both during talking head cut scenes and gameplay. The animations during gameplay are basic, but that is really my only gripe with the game’s otherwise excellent visuals.

Music in the game is pretty forgettable, but it gets the job done well enough. The voice acting is only done in Japanese so if you do not speak the language it may end up getting a little too annoying for you. I cannot say whether it is quality voice work as someone who does not speak the language, but it does provide an English translation in text. I could not find a way to mute the sounds, however, and ended up muting the game during cut scenes so I could just read them without being distracted.

GAMEPLAY (2.5/5)

Curse of the Curry God uses the standard mystery dungeon formula. You have a tower and must keep climbing up floors to get to the top. Combat and movement both have a seamless transition similarly to Dragon Age. Unlike Dragon Age, however, combat remains turn based. There is a good variety of spells and abilities your creature has, which does a little to mix things up, but for the most part these will just be saved for the later parts of fighting large waves of enemies or boss battles, neither of which are that common.

For those unfamiliar with the formula, mystery dungeon games are all about getting to new floors similarly to a Persona game. Unlike Persona, however, once you die, instead of starting over, you lose all of your equipment, which will not be for everyone. The combat for some will be addicting and for others will feel overly simple. If you have played a mystery dungeon game before, you will know whether you like this or not. I personally find it rather tedious, but there are some who enjoy it.

The dungeon portions are slotted between story segments and sections that allow you to freely buy and sell equipment. While a great deal of people will enjoy the goofy story, I was not invested in it at all. It all depends on how much you are a fan of anime, because if you do enjoy them you will probably like it a lot. If you do not, however, the miles of text and Japanese-only voice work make it very hard to want to get through the cut scenes rather than skip them.

OVERALL (2.5/5)

Do not mistake my score for saying you should not buy Sorcery Saga: The Curse of the Great Curry God. There is an audience for this game, I just am not a part of it. I thought the story dragged on, but if you are a fan of goofy anime stories, there’s a lot to like in it. Those of you turned off by the screenshot, however, would probably do well to steer clear.

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About Herija Green

Avid gamer, adventurous lover and all-around damned handsome man...
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One Response to PS Vita Review: Sorcery Saga: The Curse of the Great Curry God

  1. Tat Sun says:

    GTA V
    @tat_sun_

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