XBLA/PSN Review: Puddle
Martial arts legend and philosopher Bruce Lee once suggested that we should “become water.” I really don’t think he meant that literally, but for the sake of this review, let’s take his advice and become water. While we’re at it, let’s become paint and toxic rat guts too. Become all kinds of liquids in Konami’s latest downloadable title, Puddle, available on Xbox Live Arcade and PlayStation Network. Starting out as a Student Showcase prize winner in the Indie gaming scene, this puzzler from Neko Entertainment is “dripping” with originality.
CONTROLS (3.75/5)
Perhaps I’ve been a bit misleading; you don’t take controls of a liquid mass directly. Actually, you control the entire screen by tilting it using the left and right triggers and letting the puddle’s physics do the rest. Essentially, the goal of every stage is to lead the puddle to an end point as fast and safely as possible. As the game advances, the puddle’s physical properties change along with the environmental hazards that threaten to break up the wet works.
Tilting controls are smooth and responsive with the ability to ease or “quick snap” the screen. Balance and timing are essential in keeping the puddle intact creating a sense of delicacy that puts your nerves to work. Imagine you’re 5 years old, you’re carrying an overflowing glass of Kool-Aid and your mom swears she’ll throw your Nintendo in the closet for a month if you spill any. Yeah, it’s that kind of tense. But this is actually a good thing. There’s certainly fist-pumping satisfaction from when clearing the more difficult stages after sweating your palms off.
While having simplistic controls that only demand usage of the triggers is quite nice, I found myself wanting to control the view of the stage with pan or zoom functions. Many times, the puddle will split into multiple spills and the focus isn’t always on the mass that I wanted. If simple camera control was implemented, the experience would be even deeper and perhaps I might have saved myself from some frustrating fails.
GRAPHICS (3.75/5)
Being an indie game built from a small developer team, many wouldn’t expect much graphical prowess. However, Puddle excels in style with a creative mixture of its liquid physics, silhouettes, shadows, and lighting effects. Whether it’s dripping from an industrial factory environment or floating in a magnified view of a scientist’s blood stream, the game’s visuals and sounds are certainly fresh. And while not being impressively memorable, the ambient music cues blend well and its subtleties enhance the mood of each stage.
GAMEPLAY (4/5)
How does a spilled cup of coffee eventually find its way as a flowing ink blotch on a canvas of engineering specs? And how does acidic urine and a Tahitisnow globe factor into this? That’s the inventive journey of Puddle for you. Its unpredictable and original campaign of puzzling physics manipulation is an enjoyable treat for your noodle to digest.
Balancing a level to guide a liquid mass to a finish line may not be new to players of last year’s enjoyable Mercury Hg, but there’s an impressive amount of variety going on here that sets this title apart. Environmental hazards are constantly changed up as well as the properties of the puddle itself. One stage will have you arching the screen to leap over Venus fly traps. Next, you’re avoiding hot surfaces to prevent a blob of nitroglycerin from exploding. Some stages will have your liquid contained in a jar or a vial that requires a see-saw approach to slide into mixing compartments. As you progress, each stage becomes increasingly unique.
They also become increasingly difficult. Puddle‘s challenge is no joke and will certainly push gamers’ patience to the max after the first third mark with its trial-by-fire mentality. The game’s loading screens and some visual props may give a hint of what to do on each stage, but pulling off the most delicate moves is extremely demanding and will require practice. That being said, the challenge is fair and aside from the camera focusing on the undesired blob from time to time, there’s nothing to blame except the skill of the player. Achievement and trophy hounds, prepare for a gut punch! Completing all the stages only counts as one! The developers demand specific perfection if you want to hear that soothing chime or bleep.
They’re not totally merciless though as you’ll be handed two stage passes labeled as “Weep and Skip.” If you get stumped on a stage, using one of these will move you on to the next level. If you use them both and get stumped a third time, you’ll need to complete one of those stages before advancing on. To grade your progress, each stage has a preset time and remaining volume of liquid to obtain a gold, silver or copper ranking. For those that don’t mind an earnest challenge and like to be on top with the best rankings, there’s hours of gameplay to unfold here. However, if you’re a controller hurler, the price may be steep and not worth the frustration.
OVERALL (4/5)
A prize-winning indie effort now becomes a full-fledged release. Konami drips Neko Entertainment’s Puddle onto Xbox Live Arcade and PlayStation Network for 800 MS Points ($10). The inventiveness and creativity mixed with simple controls and challenging gameplay make for an enjoyable physics-based puzzler. Just be prepared for a gentle beating.
![Puddle [XBLA] Pic](http://videogamerrob.files.wordpress.com/2012/01/puddle-xbla-pic.jpg?w=600&h=337)

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